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Atlas未来更新内容一览

18-12-29 网络 网络

  《Atlas》官方在游戏正式上线以后一直在优化玩家体验,目前放出了一部分即将在未来更新的内容,具体有哪些呢?下面就为大家带来《Atlas》未来更新内容一览,一起来看看。

  未来更新内容一览

  - Improved server performance by adjusting server water thread utilization

  -调整水体线程利用率以优化服务器性能

  - Changed declaim period (stealing enemy territory) to 30 minutes from 1.5 hours (requires they have no live crew or players in the vicinity)

  -调整“解除占领”的时长(偷取敌方领地),从90分钟下调至30分钟(范围内不能出现活人)

  - Removed requirement to be on a boat to steal someone's boat after placing the claim flag. Adjusted base value times to claim the boats to be 1 one minute to steal a dinghy, 30 minutes to steal a raft, a couple hours to steal sloop, and so forth (leveling a ship increases the time it takes to steal that ship).

  -在敌方船只上放置领地旗之后,玩家无需再待在船上等待。调整占领船只的基础数值:舢板1分钟,木筏30分钟,单桅船数小时,以此类推(船只升级后将增加所需时长)。

  - Rebalanced Skill Point requirements as originally intended, where higher tier skills cost more SP. Forced a one-time 'free' respec to use these new values.

  -调整天赋树中技能所需的点数。高阶的技能现在需要更多的点数。更新时将会重置一次已有天赋点。

  - Fixed bug with the repair hammer

  -修复维修锤的问题

  - "Low Memory" Launch Option for more reliable


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