关于3.4坦克世界新卫星已经发射内容总结(3)

2017-03-08 13:18:51 来源:网络 作者:网络

Light Tanks

轻坦

Light tanks were initially designed as support fire vehicles that wouldalways work alongside others, rather than a standalone battle unit. And so theyremain in the game of today, often resulting in frustrating setups. If you takeyour light tank collection for a ride once in while, you often find yourselfmatched against vehicles that are a good three tiers higher than yours. Forexample, when playing in a Tier VIII light tank, you might face off againstTier IX–X vehicles—and you won’t be at the top of the list, which isn’t yourmost desired setup.

轻型坦克设计之初作为火力支援坦克,一直都是需要队友的协助而非单打独斗的角色。而他们如今还是这样,这就让人非常的闹心了。如果你偶尔开着你的轻坦兜兜风,你经常发现你的对手甚至会比你高上三级。举个例子,如果你开着8级LT,你会经常见到8-10级的坦克,而且你永远当不了战斗中的顶级车,这样多少肯定是有点不爽的。

To fix it, we’ll stretch light tank branches to Tier X, making the +/-2Tier spread a norm for them, just as it is for other classes. They’ll stillplay as support vehicles focused on scouting, but with greater firepower.

为了修复这一问题,我们将轻坦路线延伸至10级,并且给予他们+/2的分房,正如其他级别的战车一样。他们依旧可以作为火力支援坦克,为队友提供点亮,但是火力方面却有所提升。

We’ll also rebalance all light tanks to ensure that renewed branches fitinto the confines of the +/-2 rule. It should erase abrupt changes in gameplaywithin one branch. Vehicles that currently reside on Tier VIII will move up atier, with the only exception being the Chinese Tech Tree. It will see acompletely new light tank at Tier IX: the Type 62C.

我们还重新平衡了所有的轻坦,保证更新过的轻坦路线更加适合+/-2的分房。这样应该可以讲同一路线中的不同玩法的坦克去除掉。除了中国的坦克以外,所有的8级轻坦都会向上提升一级,而中国的新9级坦克将会是62式C型。

Hitting the battlefield at Tier X will be five completely new light tanks:the XM551Sheridan (U. S. A.), T-100 (U.S.S.R.), Spz. 57 (Germany), WZ-132-1 (China) and AMX 13 105 (France). Here’s aquick look at them:

新加入战局的10级轻坦是:XM551谢里登(M系),T-100(S系),Spz. 57(D系),WZ-132-1(C系)以及AMX 13 105(F系)。让我们稍微看一下他们的英姿:

关于3.4坦克世界新卫星已经发射内容总结
关于3.4坦克世界新卫星已经发射内容总结
关于3.4坦克世界新卫星已经发射内容总结
关于3.4坦克世界新卫星已经发射内容总结
关于3.4坦克世界新卫星已经发射内容总结

Tier X light tanks will sport the class’ trademark compact size andoutperform their brethren at Tiers VIII–IX thanks to unparalleled mobility, abetter view range, bigger HP pool, greater penetration power and damage perhit. When approaching their balancing, our goal was to give each combatparameters that would facilitate classic light tank gameplay, while bringingincreased versatility to the table.

这些10级轻坦将会保持轻型坦克的紧凑尺寸,并且在机动,视野,血量,穿深,以及单发伤害方面都比他们8-9级的前辈们强。至于平衡方面,我们的目标是让这些坦克的参数能在胜任传统的轻坦游戏方式情况下,让他们的玩法更加多样性。

Rebalanced light tanks, including the new Tier X are currently beingtested in the Sandbox. Apply if you’d like to some hands-on time and help usrefine them leading up to the release.

现在在沙盒服正在测试重新平衡过的轻坦。想要参加测试吗?赶紧申请加入测试吧。

Sandbox Second Iteration Results

沙盒第二轮测试结果

We hit the ground running this January with the second iteration ofSandbox. We’d like to offer a huge thank you on behalf of the entire World ofTanks team to everyone who has joined and contributed their thoughts! Thefeedback that we received was extremely helpful in determining what worked andwhy, as well as what didn’t, and how we can improve on it. Here’s a quickrundown on results.

我们在1月便开始了沙盒第二轮测试。我们在此代表整个坦克世界团队,向那些为我们加入测试并向我们提出了自己想法的玩家表示衷心的感谢!那些我们收集到的信息非常有用,可以帮助我们知道哪些我们应该做,为什么我们应该做,我们还有哪些不足,以及我们可以怎么改进。这里我们稍微讲一下最终的结论。

Phase 1. Changes to accuracy, damage falloff, and alpha damage

第一阶段:精度改动,伤害衰减,以及单发伤害。

The revised shot distribution within the aiming circle reduced the numberof “unbelievable” shots. However, the accuracy with full aim went down as well,which is anything but what we wanted. So, we’re heading back to the drawingboard with this one.

重新改动瞄准圈中的分布虽然减少了那些“缩圈有个卵用”的炮弹。但是,在完全瞄准下的射击精度也下降了,这个并非是我们想要的结果。因此这点我们打回重做。

The testing of damage falloff brought a larger issue to the forefront. Theresults show that it won’t work the way we want it to (i.e., encourage heaviesto shorten the combat distance), unless we significantly rebalance HEAT shells.It’s a major decision that would affect the overall gameplay and most likelycome with balance tweaks to other shell types as well. We will return to itafter thorough calculations and modeling, while the current changes won’t makeit into the game.

伤害衰减测试则带来了更大的问题。结果显示,其运作方式并非和我们所想的相同(比如,鼓励重坦推进以缩短作战距离),除非我们大幅度平衡HEAT炮弹。而这样会彻底改变游戏玩法,并且可能也需要改动平衡其他的弹药。我们暂且退回这个方案,等待我们重新做好计算和建模之后再来,在此之前我们不会将其带入游戏的。

As for the alpha damage revision, we are still comparing player behaviouron all vehicles that went through changes. It will take some more time to drawfinal conclusions. From what we see now, scaling 120 mm gun damage to thedamage rating of 122 mm guns resonated with testers and showed good results.We’ll return to further refining it after analyzing all the data. The changesto high-caliber gun damage per shot still require a bit of work.

至于单发伤害的改动,我们还在比对改动前后玩家行为的改变。我们需要更多的时间来得出最终的结论。就我们得出的结论而言,测试者们认为将120mm火炮的单发伤害提升至122mm火炮级别是极好的,并且结果也不错。我们将会在分析过所有数据之后对其继续进行改进。大口径主炮单发伤害的改动还需要更多测试。

Phases 2–3. Comprehensive changes to artillery

第二和第三阶段:对自行火炮的全面改动

Progresswith arty is going well. The feedback and stats we collected on Tier X vehiclesshowed that the suggested changes created better gameplay dynamics, and addedto the fun. So, we expanded the vehicle pool, adding Tier VIII and IX tanks tothe mix. In the coming weeks, the team will be watching closely, monitoringyour feedback and reviewing logs of data to see how recent adjustments affecttheir gameplay, and make further tweaks (if necessary).

对于火炮的改动进行还挺顺利。就已经收集的10级车的反馈和数据来看,改动让游戏更加富有动力,并且更加有趣。因此,我们扩展了车辆的存量,将8级9级一并加入了测试。在接下来的几周,我们的团队将会密切观察检测你们的反馈,并且监察数据记录,分析总结这些改动将如何影响游戏玩法,并作出进一步的调整(如果有必要的话)

(第三次的改动前几天的帖子有 但是被度娘吞了。。 基本上就是测试新的火炮眩晕,10级LT和可重复使用的补给)

New mode in development—Ranked Battles

开发中的新模式:排位战

For quite some time, you guys have wanted an arena where you can trulytest your mettle, facing off against players who are in a similar standing.Today, we’ve got a message for you: Ranked Battles is on the horizon so you’dbetter be polishing your skills.

很久以来,你们玩家们都想要一个可以证明自己战斗实力的竞技场,可以对抗和自己势均力敌的玩家。今天呢,我要告诉大家:排位战马上就要来了,所以建议各位快去膜练自己的姿势水平。

Exclusiveto Tier X vehicles and divided in seasons, Ranked Battles will let you provethat you’re the best of the best in 15-vs-15 combat. The more successful youare in battle, the higher your standing will be in a special Ranked Battlesladder. And we aren’t talking just victory; it’s going to be more about yourcontribution to the battle outcome. If you put in a great performance, yet yourteam loses a match, you move up the ranks anyway. So, climbing the ladder isall on you! And as you progress, the competition goes up as well. Yes, itdepends directly on your position in the ladder as the matchmaking will pitplayers against those of a similar rank in a special Random Battles queue. Ifthat’s not enough, a stellar performance in battle and during a season will netyou some exciting rewards.

排位赛为10级车专属,并以赛季区分,在这里你可以证明自己才是真正的15V15之王。你在战斗中越成功,在排位赛的天梯排名就会越高。除了要胜利之外,我们还想要知道你对队伍到底做出了多少贡献。如果你打的非常成功,就算你的队伍输掉了,你也可以提升你的排名。因此,天梯的排名上升与否全取决于你自己。随着你的进步,你的对手也会逐步增强。是的,分房将取决于你在天梯中的排名,这会让你直接对抗那些和你名次相近的玩家。不仅如此,如果你在游戏中有抢眼的表现的话,将会获得更加赛艇的奖品!

Unlikeeverything else we mentioned in this article, Ranked Battles is still in theearly stages of development. We hope the notable highlights we just shared gotyou as excited as we are about it. There’ll be a lot more information comingyour way when we move closer to rolling it out.

然而,和我们上文提到的其他东西不同,排位赛依旧处于开发的早期阶段。我们希望我们所说的内容能让你和我们一样依克赛提德。请耐心等待,接近开发完成之前我们会发布更多的信息以供了解。

NewGraphics

全新画质

Finally, this yearthe game will see significant graphical improvements with a number of great newfeatures that we’re excited to bring to you. And as it often is with graphics,we’d rather let you see what’s in store with your own eyes:

在本篇的最后,我们要介绍本游戏在今年将会推出很多全新的图像特性,这能够显著地改进游戏画质。比起用文字,也许用画面来展示能更好理解我们想说的话吧。

This year,we are going to overhaul the game’s core, while also enriching it with newgameplay options—the reveals at GDC being a large part of this. We hope you areas excited as the rest of us to dive feet-first into playtesting improvementswhen they arrive. We’ll continue to keep you updated on specific times anddates as we get closer to testing and everything is ready to head out the door.

今年我们将重做游戏的内核,并且用更多的游戏内容来充实游戏;这些都会在游戏开发者大会上宣布。我们希望你在看到这些改进和进步的时候会更加开心。我们将会在特定的时间以及关闭测试之前持续更新更多的新闻,届时你将获得到最新的游戏资讯。

以上就是今天的全部内容了,小伙伴们喜欢吗?想要了解更多精彩资讯,敬请关注特玩网坦克世界专区。

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